Pk howto
From Felixl.com
Jump to navigationJump to searchThe typical Phantom development flow is
development of the title -> compilation -> creating the disk structure -> mkisofs -> blessiso -> sign
all steps are obvious besides, may be, creating of the disk structure.
here is the sample disk structure
/ | +---Phantom.sys | | +---foo | | | | | +--- foo2.elf | +--- autostart.cmd
where -- Phantom.sys is directory, supplied with Phantom SDK, just copy it to the root of the disk; foo -- sample directory, foo2.elf -- sample file executable file, autostart.cmd -- script, executed upon disk booting.
In order to sucessfully initialize Phantom SDK one should include following lines in the begining of the autostart.cmd
!kernel.complete !graphics.load !sound.load !hardware.complete !hardware.authorize !device.load !device.createevents /foo/foo2.elf
where foo2.elf -- is name of your main executable, which should start upon disk boot-up.
And here is the sample "Hello world" program.
#include <phantom.h> #include <stdio.h>
int task1(void * param1,void * param2);
void main() { int maintask; pg_init(); pc_init(); ps_init();
maintask=pk_createtask(task1,100); while(maintask) pk_yield();
pk_destroytask(main); }
int task1(void * param1,void * param2) { int m_vbl; int m_bitmap;
m_vbl=pg_createvbl(VBL_DEFAULT); m_bitmap=pg_createbitmap(320,240,16); pg_attachstream(m_bitmap,stdio); pg_vblattachbitmap(m_vbl,m_bitmap); pg_applyvbl(m_vbl); printf("Hello world\n"); printf("(c) 2006 Felix.\n"); while(pc_padhit(0)==0) pk_yield();
pg_attachstream(m_bitmap,0); pg_removevbl(m_vbl); pg_vblremovebitmap(m_bitmap); pg_destroybitmap(m_bitmap); pg_destroyvbl(m_vbl); pk_destroytask(task1); }